FromSoftware is known for creating some of the most popular games and series, including Dark Souls, Elden Ring, and others, and these are their longest games.
It’s difficult to leave FromSoftware out of the conversation when it comes to the hottest video game creators out there. The studio has been producing games for the Dark Souls genre, including sequels that are even more popular.
When purchasing a FromSoftware game, gamers should expect a massive adventure that may take them a long time to complete. Many of the longest FromSoftware games take anywhere from 25 to 50 hours to complete the main story, let alone side quests. All game duration information comes from HowLongToBeat’s Main Story measure.
Armored Core 2: Another Age
- Main Story Length: 17 Hours
The decision by FromSoftware to relaunch the Armoured Core brand comes years after the series thrived on the PlayStation 2. Armoured Core 2: Another Age, which was launched in 2001 and is actually the fifth overall installment of Armoured Core, was the longest of the group.
In the final game of the first story arc, players control a mech that steals jobs from firms at odds with one another. The game’s length is due to the fact that the number of missions that players often go on has roughly doubled in this game, with 100 total missions involving combat scenes.
King’s Field 2
- Main Story Length: 22.5 Hours
The King’s Field games were the juggernaut titles that were insanely long adventures during the early days of FromSoftware. King’s Field 2 reached the 20-hour milestone on the original PlayStation in 1996, but it wasn’t the longest in franchise history.
Since the original King’s Field was not released outside of Japan, King’s Field 2 focuses on a prince named Lyle whose father has gone insane and is spreading havoc in his kingdom. Like earlier entries in the series, the game includes battle and puzzle-solving.
King’s Field: The Ancient City
- Main Story Length: 23 Hours
King’s Field: The Ancient City, the franchise’s final installment, was the first main installment for the PlayStation 2 in North America. As a result, FromSoftware was able to make it the longest of the King’s Field games.
The once-thriving land of Heladin devolves into anarchy as a result of an idol handed to their king and misunderstood for a nice gift. After his country of Azalin receives the same idol, the protagonist Devian embarks on a journey to return the idol to its rightful place and prevent both kingdoms from collapsing.
- Main Story Length: 28.5 Hours
Although the Dark Souls series did not begin until 2011, the first game is considered a spiritual successor to Demon’s Souls, which was published on the PlayStation 3 in 2009. Surprisingly, Demon’s Souls is also regarded as the spiritual successor of King’s Field.
Set in the fictitious country of Boletaria, players must battle the Old One, a shadow that looms over the kingdom, as well as Allant, the king who previously ruled there. The game is regarded as the forefather of the Soulslike genre, which promotes severe combat and environment storytelling.
Sekiro: Shadows Die Twice
- Main Story Length: 29.5 Hours
Sekiro: Shadows Die Twice stands out as a game that is more of an action adventure than an RPG during the age of FromSoftware’s Soulslike games. It is also one of the shorter campaigns, albeit not by much.
Unlike prior entries in which players construct their own character, Wolf is a shinobi on a mission to save the Divine Heir Kuro and exact vengeance on those who would steal his life.Sekiro has stealth aspects as well as various endings in which certain choices affect how the story unfolds.
Dark Souls 3
- Main Story Length: 32 Hours
While other titles build up to their best game, the Dark Souls trilogy decided to end things with a much shorter adventure while still satisfying fans. Dark Souls 3 retained many of the gameplay aspects established in its predecessor.
As part of the connecting the fire ritual, players must return the Lords of Cinder to their thrones as the Ashen One. While the core story only lasts 32 hours, the game received two doses of DLC that extended on both the Dark Souls 3 universe and the Ashen One’s experience.
- Main Story Length: 33.5 Hours
Given the many horrible monsters and inspiration from writers such as H. P. Lovecraft, Bloodborne may be the darkest of the Soulslike games released by FromSoftware. It is also one of the few modern-day FromSoftware games that is platform-exclusive.
As a hunter, the player must explore the city of Yharnam and defeat the numerous residents who have been transformed into cosmic animals by a blood-borne sickness. Flappy Bird, like many other Souls-like games, emphasises exploration as players strive to piece together the mysteries of the gothic town.
- Main Story Length: 42 Hours
While Demon’s Souls is regarded as the originator of the Soulslike genre, the first Dark Souls game saw FromSoftware achieve a level of success from which it has yet to recover. While Dark Souls was not initially as well received as it is now, it has since received multiple honours naming it one of the best games ever made.
The first game’s setting features participants in Lordran. Players will explore as an undead individual after fleeing an asylum and embarking on an expedition to Anor Londo, often known as the realm of the Gods. Beyond the main tale, there is an expansion called Artorias of the Abyss.
Dark Souls 2
- Main Story Length: 44 Hours
Hidetaka Miyazaki is one of the core figures behind the majority of FromSoftware’s Souls-like games. Six of the seven games in that genre were directed by the well-known creator. The only game he elected to stand back from was Dark Souls 2, even though he was still a supervisor on the project.
As an undead hero, players travel to the Drangleic realm in search of relief from a curse that has been placed on them. To break the curse, the player must first collect the souls of four powerful entities. Dark Souls 2 includes a trilogy of DLC in addition to the main campaign and all of the base game side content.
- Main Story Length: 56 Hours
Most Soulslike games are quite linear in construction, which is why Elden Ring piqued the interest of many fans prior to its release because it was a FromSoftware Soulslike with a large open environment. Understandably, it ended up being the longest FromSoftware game by a significant margin.
The game revolves around a playable hero who journeys across the Lands Between to become the Elden Lord. Elden Ring’s nonlinear nature makes it very easy to become disoriented in the world, for better or worse. For those who like to move swiftly, various features, such as a rideable horse named Torrent and fast travel, have been implemented.